Since I think this article is going to be finished, I am going to add a lore/backstory, and it is work in progress.
Will add new Chrono picture when i get time.
A blocky armor with a 3 buttoned stopwatch in its back. A default white body armour and Neon Green armor color accent.
Timestopping enemies is tactical for combos.
|Attack||Neon Clone||Send out a neon clone, using bullets, to deal damage.||500)(If all bullets hit)||4||N|
|Ability 1||Sends out 1 of 3 poses, deals damage if enemy hit. If click ability again, will teleport to the clone.||8 stud||5||Enemy: Slow 3 sec|
|Ability 2||Clock Stop||After 0.5s, uses a clock to stop enemies caught in its hitbox.||N/A||Front||5|
|Critical||The World||After 1s, slam down a huge AoE circle, stopping time for anyone caught in it.||0||20 rad wave||---||Enemy: Stop 5 sec|
- When close to enemies, use Clock Spin to stop them in place, then use your clone and 2nd ability.
- If trying to catch up to a enemy, use your 1st ability, then your 2nd ability to catch up.
- Chrono had been reworked.... (continue)
- This class has been reworked again... (continue)